I am Marian Brinkmann, a Technical Game Artist currently located in Berlin, Germany.
Since April 2021 I am a Game Developer at Megagon Industries in Berlin where I maintain our level-, asset-, and audio pipeline.
From August 2019 to April 2021 I worked at Frontier Developments in Cambridge where I had the opportunity to support the development of Planet Zoo, Jurassic World Evolution, Elite Dangerous Odyssey, and other projects.
Before I started to work in the industry, I studied Animation and Game at the University of Applied Science Darmstadt from October 2015 to February 2019. During this time I was able to combine my passions for games and programming to develop various projects such as Mátki, The Tower and Oddly Assorted, which you can find below in the projects section.
While I enjoy to code in my freetime as well, I also like to take photos on hikes, sing, or watch movies.
Senior Game Developer
Graduate Tools Programmer
Shader and Tools Developer Intern
Web Developer Intern
Bachelor of Arts (Animation and Game)
General Certification for University entrance